
Even the people with thousands of miniatures, cause paper miniatures are lighter, cheaper, and faster. But top down or 70 degrees for map filler and other stuff standing on holders…everyone loves paper miniatures. Maps for print and play… not big consumer thing, they cost a lot to print out or take forever to tape together. Those that are doing it are machines, they have their workflow and it’s usually perfect each time, by the time the consumer sees it. Most of us barely know how to send a print job to the printer anymore. The thing with print, is you have to scale it all correctly…VTT is totally forgiving in that arena. What I don’t know is speed, workflow, personal discipline, willing to adjust to change and sacrifice for long term betterment. You have the skills And talent to be a make a living at it type. That’s my speculative 0.0000002 cents worth of advice as a consumer. But it may be worthwhile to make a needed niche for yourself. But if time is money, the most money is in Fantasy. There is a huge lack of stuff for non-fantasy with near sci-fi having the biggest lack. Ease of entry seems most doable.īut convenient color selectable PDFs and cut lines, would be worth it, if the workflow, website and catalog was right. If I had the talent, made a good workflow, VTT in different colors would be where I shoot for. The catalog is not at the same level yet. Paper Forge started later, equal quality similar output, more dynamic posing, but is only at 1.5k a month. Has both silhouette cut marks and source PSD files.īut his biggest return on investment is pdf files with multi colored versions of each model. So let’s say $8k or about 100k a year putting out 5ish minis a month. Printable Hero’s is making about 11k a month. But to make a living, the cost of entry is substantial time. Perhaps some choice stuff for Drive Through RPG. From what I see, as someone who worked with visual designers and dabbled in it during the.
